Star-Lord Unique Heroclix
So I went to my friendly local gaming store earlier a few days ago to buy a couple of Guardians of the Galaxy Heroclix boosters before they ran out. I was hoping to pull a couple of the main characters, but since I could only afford five I knew my chances were limited. Amazingly enough I pulled the unique Star-Lord that is exclusive to the sets being sold at local gaming stores. There’s another exclusive figure of Drax the Destroyer that you can only get in the sets being sold at Target. Here’s what makes this figure different from the Star-Lord in the Guardians of the Galaxy Starter set, or the more common one you’ll find in boosters. The sculpt features a helmetless Star-Lord with features modeled on those of Chris Pratt. The unmasked Star-Lord is also 150 points rather than 75 and he has slightly different keywords gaining Cosmic but losing Pirate, and Ravagers. His Trait Scream Right Back in His Face deals 2 unavoidable damage to his attacker when Star-Lord is KO’d due to an opposing characters attack. He also features two targets, invulnerability on his starting click, the sharpshooter ability, a range of 7 squares, and indomitable. He also has two additional clicks beyond the more common Star-Lord and as a rule his combat abilities are usually higher. As a standalone figure in a high point game this Star-Lord can definitely take the fight to powerful pieces, and his ability to deal damage when KO’d means your opponent may be reluctant to finish him off with any of their better pieces. However the common Star-Lord is a much better support piece and I think he is a far better option for lower point games.
Tavern Brawler Feat in Dungeons and Dragons Next
The new Player’s Handbook for Dungeons & Dragons Next is going to be coming out shortly and Wizards of the Coast has been releasing a steady stream of teasers for the new content. One of my favorite so far has been the Tavern Brawler feat. Aside from increasing your character’s Strength or Constitution score by 1 this feat also grants your character proficiency with improvised weapons and unarmed strikes, increases the damage you deal with unarmed attacks, and gives you the opportunity to grab a target when you hit with an unarmed strike or a improvised weapon. I can’t speak for everyone but unless I was playing a Cleric or a Wizard I would definitely take this feat. I want to be able to pick up a barstool, smack some rowdy drunk over the head with it, and then tangle them up in the debris. It’s a bit of fun but it also says something about your character.