The bothans were harmed in the making of this entry.
Star Wars Saga Edition
A long time ago in a galaxy far, far away there was a roleplaying game that allowed players to experience their own adventures in the Star Wars universe. Although there have been a couple of Star Wars roleplaying games, but the Saga Edition remains my favorite. I started playing it as a play-by-post game named the Dark Times back in 2010, that game lasted for a couple of years and thanks to some fantastic players it became something really special.
All of your favorite races are laid out in loving detail including: Wookies, Duros, Kel Dor, Ithorians, Zabrak, Humans, Ewoks, Gungans, Trandoshans, Sullustans, Rodians, Twi’Lek, Mon Calamari, Quarrens, Bothans, droids, and Cereans are all in the core book with many, many more added to each of the source books. One of the things I always liked about Star Wars was the unique races that made their homes in that faraway galaxy, getting to play a few of them is just fun.
There are five character classes in the system, all of which are described in the core rules and expanded upon throughout the rest of the source books. Jedi are armed with deadly lightsabers and force powers making them one of the most effective character classes in combat, but for those of you looking to do something besides weld through blast doors with your lightsaber the Jedi can do so much more. Nobles are usually senators, scientists, or other even military officers who use their intellect and charisma to effect change in the galaxy. The noble class has one of the longest skill lists in the game allowing for a wide variety of expertise and they’re one of the only classes to have any sort of healing ability. Scoundrels are clever space dwellers who prowl the galaxy surviving by their wits and a fast trigger finger. The scoundrel is effectively the darker take on the noble class, many of their abilities focus on turning events in your favor through whatever means possible. Scouts are wilderness experts, explorers, and sometimes bounty hunters. Playing a scout allows you to be a master of stealth and surviving on whatever deadly planet your adventures lead yo to. Soldiers are of course the most combat focused class in the game and they often prove the front-line offense and defense for group’s lacking a Jedi, however that doesn’t mean they’re brutes. Playing a soldier who relies on tactics rather than raw force is a great way to provide yourself and your party with better chances to survive.
Combat in this system is fast paced, deadly, and fraught with peril. When a group of stormtroopers armed with blaster rifles open fire on your characters death is a very real possibility. Wading into combat without sparing a thought is usually a bad idea.
When the licensing rights for Star Wars passed on from Wizards of the Coast the game went out of print making the books something of a rarity. Friendly local gaming stores are the best place to find copies of the books for this system, but they can still be rather difficult to lay hands on. All of the books have great resources for players and game masters, but I recommend getting the core rules first and checking that out before buying any of the others.
The Hobbit: The Desolation of Smaug
With just a few weeks to go until the newest film of the second Hobbit trilogy I’m getting more and more excited for the next installment. This movie has everything a fantasy nerd could want as far as I’m concerned, and if it’s as good as the first one was than I will have no complaints. Giant spiders, elves, Lake Town, the first appearance of Smaug, and seeing the many escapes orchestrated by Bilbo Baggins are all sure to make it an entertaining film.