I rolled another four this morning, I swear if I rolled this well when I was using magic missile every wizard I ever play would never have to worry about kobolds again.
What do a half-halfling bard, a socialite sorceress, a druid who won’t heal people, and a elf barbarian all have in common with one another? If you said that they’re all characters in the Standard Action web series you’d be correct. Standard Action follows the exploits of a newly formed group of adventurers as they set out to rescue captives from a band of hobgoblins. The first few episodes introduce each of the characters and lead them to the natural meeting place for any new party, an inn.
The series does exhibit a bit of silly humor, but it’s all in good fun and there is a deeper story to keep things from becoming a slapstick comedy. I watched both seasons in a one day marathon and I’m anxiously awaiting the third season.
Marvel Heroic Roleplaying Game
Spider-Man has been my favorite superhero since I was eight years old, so when I heard Margaret Weis Productions was producing a new Marvel roleplaying game I got pretty excited. The core book is fantastic and for a mere twenty dollars it includes everything that you’ll need to play except for a set of dice. It includes all of the rules, character creation guidelines, an introductory campaign, more than a dozen data files for some of the most popular heroes from Marvel, a collection of more than twenty villainous NPCs, and much much more. This is what I call an all inclusive book. Most systems require more of investment from the players in order begin using them, and there’s nothing wrong with that. Still it’s nice to be able to buy a single inexpensive product and get right into the game.
Sadly Margaret Weis Productions was forced to pull the product from their roster, but you can still find copies of the game pretty easily. I suggest picking one up before it becomes a rarity that you’ll have to pay far more for.
In Timeline players randomly draw cards from a deck and try to place them in the order they were created, discovered, invented, etc. You begin with a single card in your timeline, for example the invention of the radio. The players take turn placing their cars either before or after that event in history, but they can’t see the year which is printed on their card. After placing their cards players flip them over reveling the year, if they guessed correctly they don’t gain any more cards but if they guessed incorrectly their forced to add more cards to their hand. Victory is achieved be eliminating all of the cards from your hand.
It’s a simple premise that plays very well and it’s a lot of fun. There are a number of sets to choose from and they can be combined to add an additional layer of complexity to the game, and each set of cards comes in a nice tin container with a great piece of artwork. For those of you who dread dates don’t worry you can still enjoy a game of Timeline.
This was the first game I ever played with Jade, and it’ll always be a really special game for that reason alone. Setting aside its sentimental value Chronoauts is a fantastic card game in which players try to shift key events in history to meet their victory conditions. However changing certain events causes the timeline to change drastically. If you’re interested in history and looking for a game with enormous replay value Chrononauts is fun, affordable, and highly entertaining.